Video games are no longer a niche hobby enjoyed by a small subset of the market, it is now a huge hobby that many have taken part in at some point of their life. One of the biggest development over the last decade in the gaming industry is the improvement and expansion of online competitive gaming. Some of the largest games in the industry are now known mainly for the online multiplayer component, including Call of Duty, Battlefield, EA Sports titles (Madden, Fifa, etc,), and Halo, just to name a few. There are also several large titles that strictly focus only on online multiplayer.
Much like other competitive sports, to become good at many online games takes practice and many games require a great amount of teamwork to be successful. As things currently stand, game networks like Xbox Live, Playstation Network, and Steam don’t have a feature that allows similarly skilled players to meet and form teams, as many games only do random matchmaking. This is where GameBook comes in.