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  • Business Intelligence (BI)
  • Cascading Style Sheets (CSS)
  • Cloud computing
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150 Points
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410 Points
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Intro to 3D Modeling: Imagining Biosphere

In the “Intro to 3D Modeling: Imagining Biosphere” workshop, I collaborated with peers to design a dynamic ecological model using the Unity engine. Guided by the university’s Digital Arts program, I gained hands-on experience with Unity’s Terrain and Visual Effects (VFX) tools to create a living landscape, learning how 3D modeling can visualize complex natural systems. This showed me how Unity engine can be used for things in a documentary way rather than just game design. This project honed my technical skills in real-time environment creation and demonstrated the power of digital tools for conceptual storytelling and ecological visualization.


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