Watching sports is changing rapidly from a past-time that happens from the comfort of your couch, or maybe even in the arena itself, to reading live-updates, watching highlight reels, and potentially even watching the events on a Virtual Reality headset.
Firms are exploring being able to offer live coverage of games through virtual reality headsets, allowing one to see player’s bios, stats, and information about opposing players instantly. The headset would allow you to watch the games through the eyes of the actual individual making the play. The question is whether or not this technology or related technologies will act as disruptions to the sports market.
One can already turn to Twitch, a live-streaming platform, to see that many people would rather interact than actually watch the games. Rather than watch the games, these individuals comment to each other a significant portion of the time, causing more interactivity. As a result of new platforms, well known broadcasters can make names for themselves and ultimately increase their following, pointing more toward a desire for disruption. I think that the Sports scene can learn quite a bit from the trend that eSports saw: a transition to more interactivity with a lower focus on the game itself. Perhaps disruption isn’t too far away for Sports after all.