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Information Systems Integration

Department of Management Information Systems, Temple University

INFORMATION SYSTEMS INTEGRATION

MIS 4596.002 ■ SPRING 2019 ■ MARIE-CHRISTINE MARTIN
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Google’s “cloud game” allows you to play games on Chrome and more

March 20, 2019 1 Comment

With the spread of 5G technology, related applications follow the blossoms, like remote surgery, driverless, drone delivery, have a good market prospects.

The game industry should be the most dramatic change in this wave of 5G. Google launched a game called Stadia at the GDC conference.

Strictly speaking, Stadia is not a hardware product, she is more similar to a game platform like Steam.

This platform can connect your mobile phone, computer, TV, and all screens, then connect to Google’s own server, play games instantly, without any hardware requirements and software downloads.

Stadia’s servers are based on the AMD platform and are powered by a 2.7GHz CPU. The graphics’ floating-point operations per second reached 10.7, far exceeding the performance of the XBOX ONE and PS4 PRO.

At the conference, Stadia’s streaming resolution was kept at 4K 60 frames, supporting HDR mode, and Google’s preset final resolution output was able to reach an amazing 8K 120 frames.

These are all done without a hardware host. The only hardware is such a small handle that acts as a medium between the remote server and the screen, enabling a “cloud game.”

Under the 5G blessing, there is basically no delay, no stuck, players can come to any of the most popular 3A masterpieces anytime, anywhere.

In addition, Stadia can also directly add players who are watching live games to the game of the anchor, increasing the sense of experience.

This form of game also makes the plug-in lose the breeding conditions, in the absence of local game data, unless you can black into Google’s server.

Google is so careful on this, it is obvious how big the “cloud game” cake will be in the 5G era.

Reader Interactions

Comments

  1. John Alemi says

    April 3, 2019 at 2:39 pm

    Very interesting concept! As an avid gamer I think it will be crucial for google to try to license big brand name games so they can compete with steam. With this kind of power and efficiency they can produce with no hardware required, it will be interesting what they’ll be able to accomplish in the future. I also like the feature of adding players that are watching a stream be able to actually go into the game but not affect it. As streaming gets bigger and bigger they will need to innovate something like this to keep viewers engaged. This is a really interesting topic but I’m very curious if gamers will buy in and stray away from their favorite console, PC.

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