Figma Essential Training: The Basics
Learned how to utilize the collaborative design tool, Figma. The features and ideas you’ll need to get started on your first user experience (UX) design project in Figma are covered in this course. Learned how to divide your project into sections for different displays and devices, add content (such as shapes, photos, drawings, effects, and text), and create new files. Subsequently, instructor Brian Wood demonstrates how to use Figma capabilities like layers, reusable formatting, and components to work smarter—not harder. In the last chapters, you can use interactions to create working prototypes that effectively convey to clients and partners the entire scope of your design.